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  1. #1
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    Developeri romani de jocuri?

    Buna, momentan lucrez la un joc pentru iPhone,si eram curios daca mai lucreaza cineva la vreun joc sau daca a lansat vreun joc, nu prea am gasit jocuri facute de romani in appStore, decat foarte putine!

  2. #2
    iDevice Master Array boboc's Avatar
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    Nu ai cautat de ajuns
    www.schiau.co
    A man should look for what is, and not for what he thinks should be.—Albert Einstein

  3. #3
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    Stiam ca sunt developeri romani de aplicatii, dar nu aveam de unde sa imi dau seama ca sunteti romani!Oricum felicitari pentru joc!

  4. #4
    iDevice Master Array boboc's Avatar
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    E site-ul unui prieten nu al meu
    Daca nu ma insel guerilla bob e facut de romani nu?
    A man should look for what is, and not for what he thinks should be.—Albert Einstein

  5. #5
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    cred ca da, guerilla bob a fost facut de angry mob, un grup de dezvoltatori indie din cluj.

  6. #6
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    iep, baietzi din Cluj sunt foarte buni..

  7. #7
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    Salutare !

    Mi s-a aprobat si mie de curand primul joc pe appStore, se numeste Sneaky Balloons
    O sa incep altul cat de curand, desi trebuie sa recunosc ca a fost ceva mai dificil decat am anticipat, dar, keep going, si se ajunge si la final pana la urma

  8. #8
    iDevice Master Array boboc's Avatar
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    Felicitari!
    Un joc, chiar daca pare foarte simplu e mult mai greu de realizat fata de o aplicatie normala
    Ce framework-uri ai folosit?


    Sent from my iPhone using Tapatalk
    A man should look for what is, and not for what he thinks should be.—Albert Einstein

  9. #9
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    Merci

    Am folosit Open GL ES 2 (cu noua modalitate de randare - Vertex/Pixel Shader) - asta pentru ca intentionez sa mai fac si alte jocuri, iar codul este organizat sub forma unor componente reutilizabile care imi va permite sa le refolosesc usor.

  10. #10
    iDevice Master Array boboc's Avatar
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    Ai facut si eu un joc simplu pentru cineva dar fara openGL, e singurul care nu il stiu
    E greu de invatat?


    Sent from my iPhone using Tapatalk
    A man should look for what is, and not for what he thinks should be.—Albert Einstein

  11. #11
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    Pare ceva mai dificil, da, nici eu nu pot spune ca stiu OpenGL, am prostul obicei sa invat intotdeauna doar atat cat am nevoie :P
    E ca orice lucru, mai dificil la inceput, si foarte sensibil la greseli, daca ceva nu e in regula cu randarea poti sa nu vezi nimic pe ecran, si cateodata 'mica scapare' vinovata nu e evidenta. Dar se invata, si zic eu merita daca vrei sa faci jocuri mai serios, e foarte puternica noua platforma - Vertex/Pixel Shader - cu randarea perfect customizabila, asta inseamna foarte multe efecte 'cool' la indemana dupa ce prinzi cum merge

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